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Posts Tagged ‘video games

Interviewed for the BBC again

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Yes, regular reader. Yet again I have failed to adhere to a regular blogging and workout programme. Never mind.

In much more exciting news, I was a guest speaker on BBC Five Live’s Game On show. We talked about games company Valve, Steam, Steam Greenlight, Kickstarter and more.

Yes, I know it airs at 3:30am when no one is listening. Shush. Anyway, I forgot to look it up before and it’s only available through iPlayer for another 6 hours so I figured I should probably blog it here. 

Also, I can’t bear to listen back to it so for all I know they edited me out completely, like another BBC interviewer did last time.

Here it is. Debbie Timmins on the BBC. Probably. The games segment starts at the 2:12 timestamp.

Written by Weefz

2 October, 2012 at 10:21 pm

Posted in misc

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#OneADay 2 – Are We Normal Yet?

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Way back during the whole kerfuffle about Blizzard and RealID, I wrote this:

When a potential employer is googling names off a pile of hundreds of CVs, is he going to click through and read my proven successful point-by-point tactic for taking down that rare elite? Of course he’s fucking not. He’s going to see my name, see the phrase “World of Warcraft” and decide that I’m a fat spotty loser with no social skills who probably lives in my parents’ basement.
Me – When Journalism Meets Naivety: CrunchGear Edition (The Average Gamer)

I’ve been experimenting over the past couple of months and my hunch seems to be bearing true. As you know, I’ve been self-employed since July. I’m casually looking for full-time employment but mostly doing exciting games-related things so I do send out CVs now and then. Back when I had nothing but the NHS on my profile? Loads of interview requests. Now that my most recent employment includes “Reporter for the London Games Festival 2010” and “Editor-in-Chief of The Average Gamer”, I get zero interest.

Just to put this into perspective, in my last NHS job – and please forgive me if this sounds like boasting; not my intention – I managed multiple simultaneous (sometimes even successful) projects worth 4 million pounds of public money. Shouldn’t that kind of experience warrant at least a telephone interview? It did, until I started including my games activity to fill the 6 month gap.

Now, I’m not saying this is definitely the cause, but its certainly a correlation. I’m gonna spend January applying to as many project manager jobs as I can and track which CV version gets a higher response rate.

I’ll leave you with another quote:

In this way, the process of becoming an effective World of Warcraft guild master amounts to a total-immersion course in leadership. A guild is a collection of players who come together to share knowledge, resources, and manpower. To run a large one, a guild master must be adept at many skills: attracting, evaluating, and recruiting new members; creating apprenticeship programs; orchestrating group strategy; and adjudicating disputes. Guilds routinely splinter over petty squabbles and other basic failures of management; the master must resolve them without losing valuable members, who can easily quit and join a rival guild. Never mind the virtual surroundings; these conditions provide real-world training a manager can apply directly in the workplace.
John Seely Brown – You Play World of Warcraft? You’re Hired! (Wired)

What’s been your experience of mixing games and workplace culture? Is playing video games accepted as normal yet?

Written by Weefz

2 January, 2011 at 10:35 pm